![]() The bezier tool and node editing are my routes to making something. I can't fully sympathize as I don't draw. I read jringstad's old post he pointed to. As long as they don't add even a half a second to figure out "where did that go." I would be more impressed if Inkscape made some moves to be more Industrial. But I am not completely opposed to some gui changes. ![]() As long is it functions well, it will always be relevant. But what vector software has? Illustrator code base is decades old. Certainly the gui hasn't seen a major change in a long time. I hate gui changes that only serve the purpose of making it prettier. Maybe I am the odd ball, but I don't like it when an established program I use often decides one day to move every button and menu to some new location. There are lots of features from Illustrator and Affinity Designer that don't translate into SVG fully.Ä«rowsers won't support SVG gradient meshes because it was pulled from the standard. People in this thread aren't separating the differences between vector graphics, SVG, and Inkscape. When then working group decided to pull it from SVG 2.0, it means Inkscape won't be supporting it unless they change their program philosophy. Gradient meshes were a planned feature for SVG 2.0 and early support for it was because one the people working on it is an Inkscape dev. They only deviate from that when playing with planned SVG features, and sometimes it bites them in the ass as well (like their version of flowed text which ended up being vastly different once it was pulled in SVG). Inkscape has historically had the goal of only support SVG features. It's not like they're one man projects.Äownvote if you want Inkscape to lose its relevancy to paid software. I don't see why Krita and Blender can flourish but software like Inkscape and GIMP can languish so badly. Inkscape devs need to take a long hard look at the competition like Affinity Designer and Gravit and make a choice. I'm bored of interacting with a layer or option, only to use '-' to zoom out only for '-' to start appearing in the text box, then having to click the canvas several times to make sure everything is deselected and try again. No half-tone tool, in a vector art package!!! No gradient options except a straight, non-deformable gradient. There is no way to add texture to the artwork no textured strokes (big issue right here) or ways to create noise in fills like in Illustrator. It still has no animation functionality, which has been talked about for years and years now and has now had its lunch eaten by Dragonbones and similar software. is super old with some very confusing icons, the filters are super old, nobody is working on new ones and very few of the existing ones are of any real use. It hasn't modernised like Krita, it certainly hasn't modernised like Blender.
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