![]() ![]() For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. Look for the NaturalVision Evolved - Single Player Beta Package.zip file name in the new tab. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Click on the image beside the NaturalVision Evolved text (first image). It takes some maneuvering, but it's well worth it when you reach the top. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). While it may sound like one of the more boring places to visit in GTA 5, the construction buildings are actually some of the tallest buildings that you can scale without a vehicle. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. Beautiful scenery and pit lane with included fuel pumps, Includes GTA light props to see better at night as well as slow down props to prevent corner. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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